Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Habel, Ralf | |
dc.contributor.author | Wimmer, Michael | |
dc.contributor.author | Jeschke, Stefan | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-03-05T11:57:21Z | |
dc.date.available | 2013-03-05T11:57:21Z | |
dc.date.issued | 2007 | |
dc.identifier.citation | Journal of WSCG. 2007, vol. 15, no. 1-3, p. 123-128. | en |
dc.identifier.isbn | 978-80-86943-00-8 | |
dc.identifier.issn | 1213-6972 (hardcopy) | |
dc.identifier.issn | 1213-6964 (online) | |
dc.identifier.issn | 1213-6980 (CD-ROM) | |
dc.identifier.uri | http://hdl.handle.net/11025/1419 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2007/Papers_2007/journal/!WSCG2007_Journal_Final.zip | |
dc.description.abstract | This paper introduces a technique for rendering animated grass in real time. The technique uses front-to-back compositing of implicitly defined grass slices in a fragment shader and therefore significantly reduces the overhead associated with common vegetation rendering systems. We also introduce a texture-based animation scheme that combines global wind movements with local turbulences. Since the technique is confined to a fragment shader, it can be easily integrated into any rendering system and used as a material in existing scenes. | en |
dc.format | 6 s., 1 prezentace, 1 video | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | Journal of WSCG | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | real-time vykreslování | cs |
dc.subject | přírodní jevy | cs |
dc.subject | programování grafických procesorů | cs |
dc.subject | tráva | cs |
dc.title | Instant animated grass | en |
dc.type | článek | cs |
dc.type | article | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | real-time rendering | en |
dc.subject.translated | natural phenomena | en |
dc.subject.translated | graphic processing units programming | en |
dc.subject.translated | grass | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | Volume 15, number 1-3 (2007) |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Habel.pdf | Plný text | 7,09 MB | Adobe PDF | Zobrazit/otevřít |
Habel_prezentace.pdf | Prezentace | 10,98 MB | Adobe PDF | Zobrazit/otevřít |
Habel_video.zip | Video | 19,97 MB | ZIP | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/1419
Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.