Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 61 až 76 z 76
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Dzemyda, Gintautas
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Kurasova, Olga
Visualization of multimedimensional data taking into account the learning flow of the self-organizing neural network
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Hamill, John
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O'Sullivan, Carol
Virtual Dublin: a framework for real-time urban simulation
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Verlinden, J. C.
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de Smit, A.
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Peeters, A. W. J.
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van Gelderen, M. H.
Development of a flexible augmented prototyping system
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Vosinakis, Spyros
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Panayiotopoulos, Themis
A task definition language for virtual agents
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Ashdown, Mark
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Robinson, Peter
The escritoire: a personal projected display
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Gardan, Yvon
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Minich, Christian
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Perrin, Estelle
Boolean operations on feature-based models
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Schneider, Oliver
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Braun, Norbert
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Habinger, Gregor
Storylining suspense: an authoring environment for structuring non-linear interactive narratives
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Sitte, Renate
Visualizing reliability in MEMS VR-CAD tool
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Ilmonen, Tommi
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Kontkanen, Janne
The second order particle system
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Mezger, J.
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Kimmerle, S.
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Etzmuß, O.
Hierarchical techniques in collision detection for cloth animation
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Van Laerhoven, T.
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Raymaekers, C.
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Van Reeth, F.
Generalized object interactions in a component based simulation environment
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Way, De-Lor
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Huang, Shen-Wen
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Shih, Zen-Chung
Physical-based model of ink diffusion in Chinese paintings
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Beneš, Bedřich
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Cordóba, Javier Abdul
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Soto, Juan Miguel
Interacting agents with memory in virtual Ecosystems
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Kirsch, Florian
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Döllner, Jürgen
Real-time soft shadows using a single light sample
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Oliveira, João Fradinho
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Zhang, Dongliang
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Spanlang, Bernhard
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Buxton, Bernard
Animating scanned human models
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Zachmann, Gabriel
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Knittel, Günter
An architecture for hierarchical collision detection
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Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 61 až 76 z 76