Prohlížení dle Autor Guthe, Michael
Zobrazují se výsledky 1 až 10 z 10
Datum vydání | Název | Autor |
2016 | Coherent metropolis light transport on the GPU using speculative mutations | Schmidt, Martin; Lobachev, Oleg; Guthe, Michael |
2003 | Efficient NURBS rendering using view-dependent LOD and normal maps | Guthe, Michael; Klein, Reinhard |
2004 | Efficient trimmed NURBS tessellation | Balázs, Ákos; Guthe, Michael; Klein, Reinhard |
2016 | Faking it: simulating background blur in portrait photography using a coarse depth map estimation from a single image | Friedrich, Nadine; Lobachev, Oleg; Guthe, Michael |
2005 | Fast and accurate Hausdorff distance calculation between meshes | Guthe, Michael; Borodin, Pavel; Klein, Reinhard |
2006 | GPU-based appearance preserving trimmed NURBS rendering | Guthe, Michael; Balázs, Ákos; Klein, Reinhard |
2010 | High-Quality Wavelet Compressed Textures for Real-time Rendering | Grund, Nico; Menzel, Nicolas; Guthe, Michael |
2014 | Human-Computer Interaction Using Robust Gesture Recognition | Endler, Matthias; Lobachev, Oleg; Guthe, Michael |
2013 | Optimizing Multiple Camera Positions for the Deflectometric Measurement of Multiple Varying Targets | Lobachev, Oleg; Schmidt, Martin; Guthe, Michael |
2004 | Scalable compression and rendering of textured terrain data | Wahl, Roland; Massing, Manuel; Degener, Patrick; Guthe, Michael; Klein, Reinhard |