Title: | Optimized face animation with morph-targets |
Authors: | Berner, Uwe |
Citation: | Journal of WSCG. 2004, vol. 12, no. 1-3, p. 43-48. |
Issue Date: | 2004 |
Publisher: | UNION Agency |
Document type: | článek article |
URI: | http://wscg.zcu.cz/wscg2004/Papers_2004_Full/H67.pdf http://hdl.handle.net/11025/1715 |
ISSN: | 1213-6972 |
Keywords: | animace obličeje;konverzační uživatelské rozhraní |
Keywords in different language: | face animation;conversational user interfaces |
Abstract: | An ongoing research topic is to build suitable visualization architectures for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. One interesting way to handle the performance restrictions on small and mobile devices are scalable avatars and animations. An idea to speed up our animation system based on morph targets is presented, to achieve this the number of animation weights for the morph targets is reduced dynamically. This method is optimized by regarding the graphical structure and dependancies of the morph targets. |
Rights: | © UNION Agency |
Appears in Collections: | Volume 12, number 1-3 (2004) |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/1715
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