Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Porcu, Massimiliano B. | |
dc.contributor.author | Scateni, Riccardo | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-01-25T08:59:37Z | - |
dc.date.available | 2013-01-25T08:59:37Z | - |
dc.date.issued | 2004 | |
dc.identifier.citation | WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 133-136. | en |
dc.identifier.isbn | 80-903100-6-0 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2004/Papers_2004_Poster/J02.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/958 | |
dc.description.abstract | In this paper we describe the data structure and some implementation details of the tunneling algorithm for generating a set of triangle strips from a mesh of triangles. The algorithm uses a simple topological operation on the dual graph of the mesh, to generate an initial stripification and iteratively rearrange and decrease the number of strips. Our method is a major improvement of a proposed one originally devised for both static and continuous level-of-detail (CLOD) meshes and retains this feature. The usage of a dynamical identification strategy for the strips allows us to drastically reduce the length of the searching paths in the graph needed for the rearrangement and produce loop-free triangle strips without any further controls and post-processing, while requiring a more sophisticated implementation to manage the search and undo operations. | en |
dc.format | 4 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | UNION Agency | en |
dc.relation.ispartofseries | WSCG '2004: Posters | en |
dc.rights | © UNION Agency | cs |
dc.subject | počítačová geometrie | cs |
dc.subject | objektové modelování | cs |
dc.subject | geometrické algoritmy | cs |
dc.title | Iterative stripification of a triangle mesh: focus on data structures | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | computational geometry | en |
dc.subject.translated | object modelling | en |
dc.subject.translated | geometric algorithms | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2004: Posters |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
J02.pdf | 214,98 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/958
Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.