Yang, Bingxin
,
Yuan, Min
,
Ma, Yide
,
Zhang, Jiuwen
Magnetic resonance images reconstruction using uniform discrete curvelet transform sparse prior based compressed sensing Compressed sensing(CS) has shown great potential in speeding up magnetic resonance imaging(MRI) without degrading images quality. In CS MRI, sparsity (compressibility) is a crucial premise to reconstruct high-quality images from non-uniformly undersampled k-space measurements. In this paper, a novel m... |
||
Weier, Martin
,
Hinkenjann, André
,
Slusallek, Philipp
A unified triangle/voxel structure for GPUs and its applications We present a system that combines voxel and polygonal representations into a single octree acceleration structure that can be used for ray tracing. Voxels are well-suited to create good level-of-detail for high-frequency models where polygonal simplifications usually fail due to the complex&... |
||
Sultana, Madeena
,
Polash Paul, Padma
,
Gavrilova, Marina
Occlusion detection and index-based ear recognition Person recognition using ear biometric has received significant interest in recent years due to its highly discriminative nature, permanence over time, non-intrusiveness, and easy acquisition process. However, in a realworld scenario, ear image is often partially or fully occluded by hair, e... |
||
Sörös, Gábor
,
Münger, Severin
,
Beltrame, Carlo
,
Humair, Luc
Multiframe visual-inertial blur estimation and removal for unmodified smartphones Pictures and videos taken with smartphone cameras often suffer from motion blur due to handshake during the exposure time. Recovering a sharp frame from a blurry one is an ill-posed problem but in smartphone applications additional cues can aid the solution. We propose a blur&... |
||
Ramirez Orozco, Raissel
,
Loscos, Céline
,
Martin, Ignacio
,
Artusi, Alessandro
Multiscopic HDR image sequence generation Creating High Dynamic Range (HDR) images of static scenes by combining several Low Dynamic Range (LDR) images is a common procedure nowadays. However, 3D HDR video acquisition hardware barely exist. Limitations in acquisition, processing, and display make it an active, unsolved research ... |
||
Nysjö, Johan
,
Malmberg, Filip
,
Sintorn, Ida-Maria
,
Nyström, Ingela
BoneSplit - a 3D texture painting tool for interactive bone separation in CT images We present an efficient interactive tool for separating collectively segmented bones and bone fragments in 3D computed tomography (CT) images. The tool, which is primarily intended for virtual cranio-maxillofacial (CMF) surgery planning, combines direct volume rendering with an interactive 3D tex... |
||
Mukovskiy, Albert
,
Land, William M.
,
Schack, Thomas
,
Giese, Martin A.
Modeling of predictive human movement coordination patterns for applications in computer graphics The planning of human body movements is highly predictive. Within a sequence of actions, the anticipation of a final task goal modulates the individual actions within the overall pattern of motion. An example is a sequence of steps, which is coordinated with the grasping of... |
||
Angelelli, Paolo
,
Bruckner, Stefan
Performance and quality analysis of convolution-based volume illumination Convolution-based techniques for volume rendering are among the fastest in the on-the-fly volumetric illumination category. Such methods, however, are still considerably slower than conventional local illumination techniques. In this paper we describe how to adapt two commonly used strategies for ... |
||
Ahmed, Faisal
,
Polash Paul, Padma
,
Gavrilova, Marina L.
Kinect-based gait recognition using sequences of the most relevant joint relative angles This paper introduces a new 3D skeleton-based gait recognition method for motion captured by a low-cost consumer level camera, namely the Kinect. We propose a new representation of human gait signature based on the spatio-temporal changes in relative angles among different skeletal join... |
- DSpace at University of West Bohemia
- Publikace ZČU / UWB Publications
- Časopisy ZČU / UWB Journals
- Journal of WSCG
- Volume 23 (2015)
- 9 2015