Collection's Items (Sorted by Submit Date in Descending order): 1 to 16 of 16
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Westenberg, Michael A.
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Ertl, Thomas
Denoising 2-D vector fields by vector wavelet thresholding
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Wang, Huaqing
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Wang, Meiqing
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Hintz, Tom
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Wu, Qiang
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He, Xiangjian
VSA-based fractal image compression
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Szirmay-Kalos, László
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György, Antal
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Sbert, Mateu
Go with the winners strategy in path tracing
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Mercier, Bruno
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Meneveaux, Daniel
Shape from silhouette: image pixels for marching cubes
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Luz, José Luiz
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Velho, Luiz
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Carvalho, Paulo Cezar P.
Silhouette enhanced point-based rendering
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Huysmans, Toon
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Sijbers, Jan
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Verdonk, Brigitte
Parameterization of tubular surfaces on the cylinder
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Linsen, Lars
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Karis, Brian J.
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McPherson, E. Gregory
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Hamann, Bernd
Tree growth visualization
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Hu, Jinhui
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You, Suya
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Neumann, Ulrich
Texture painting from video
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Porcu, Massimiliano B.
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Sanna, Nicola
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Scateni, Ricardo
Efficiently keeping an optimal stripification over a CLOD mesh
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Ilmonen, Tommi
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Reunanen, Markku
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Kontio, Petteri
Broadcast GL: an alternative method for distributing OpenGL API calls to multiple rendering slaves
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Guthe, Michael
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Borodin, Pavel
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Klein, Reinhard
Fast and accurate Hausdorff distance calculation between meshes
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Erleben, Kenny
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Dohlmann, Henrik
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Sporring, Jon
The adaptive thin shell tetrahedral mesh
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Cuno, Alvaro
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Esperança, Claudio
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Cavalcanti, Paulo Roma
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Farias, Ricardo
3D free-form modeling with variational surfaces
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Benölken, Paul
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Graf, Holger
Direct volume rendering of unstructured grids in a PC based VR environment
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Bendels, Gerhard H.
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Klein, Reinhard
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Samimi, Mandana
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Schmitz, Alfred
Statistical shape analysis for computer aided spine deformity detection
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Ali, Kamran
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Hartmann, Knut
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Strothotte, Thomas
Label layout for interactive 3D illustrations
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Collection's Items (Sorted by Submit Date in Descending order): 1 to 16 of 16