Collection's Items (Sorted by Submit Date in Descending order): 1 to 13 of 13
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Csébfalvi, Balázs
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Domonkos, Balázs
Prefiltered gradient reconstruction for volume rendering
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Latapie, Simon
Hybrid sort-first/sort-last rendering for dense material particle systems
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Jens, Orthman
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Salama, Christof Rezk
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Kolb, Andreas
GPU-based responsive grass
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Hermann, Max
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Greß, Alexander
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Klein, Reinhard
Interactive exploration of large event datasets in high energy physics
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Elmezain, Mahmoud
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Al-Hamadi, Ayoub
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Michaelis, Bernd
A novel system for automatic hand gesture spotting and recognition in stereo color image sequences
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Eissele, Mike
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Sanftmann, Harald
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Ertl, Thomas
Interactively refining object-recognition system
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Bauer, Frank
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Meister, Martin
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Stamminger, Marc
Reconstructing indoor scenes with omni-cameras
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Stanislav, Staněk
Simple emphatic user interface for virtual heritage
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Malik, Muhammad Muddassir
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Heinzl, Christoph
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Gröller, Eduard M.
Computation and visualization of fabrication artifacts
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Wenger, Stephan
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Fernández, Juan Aja
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Morisset, Christopher
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Magnor, Marcus
Algebraic 3D reconstruction of planetary nebulae
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Radziszewski, Michal
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Boryczko, Krzysztof
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Alda, Witold
An improved technique for full spectral rendering
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Parys, R.
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Knittel, G.
Giga-voxel rendering from compressed data on a display wall
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Taibo, Javier
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Seoane, Antonio
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Hernández, Luis
Dynamic virtual textures
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Collection's Items (Sorted by Submit Date in Descending order): 1 to 13 of 13